We want to simulate the node.js's socket.io (websocket) under our private server, but we don't get the chance and not lucky enough to use the regular websocket transport, we still use polling transport to talk with socket.io server.
By using to tcp connection, one uses to polling data from server, one uses as post data to server, by this case, we need a fixed polling tcp connection constantly connected with server, and another tcp connection used to update the esp8266 status, which is how's the light on or off, how's the plug on or off, but right now when we raise another connection to the same server we got the error below:
#define ESPCONN_ISCONN -15 /* Already connected. */
Is there any way to work around the this limitation? Thanks!Statistics: Posted by alexchang — Wed Apr 22, 2015 11:40 pm
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